(c) Virtual Atmospheric Morbid Production  1998
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Title                 : N.i.B. (Nuclear indestructable Biology) - An Add-On for Duke 3D

UNHOLY.ZIP: This map is called UNHOLY  - designed as a the first level of Hell. Uses New Art - You must have NIBADDAR.ZIP or NIBADDAR.SIT to play this! Works for all versions of Duke 3D.

E2L1.MAP 
futuremil.mid
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Author                : V.A.M.P. Virtual Atmospheric Morbid Production
E-mail                : xxxzoo@geocities.com
Web Page              : Http://dukeworld.com/nib/index.html
Misc. Author Info     : We are a bunch of guys from all around the world. Quite alot people have added their ideas into this dark-fantasy scenario for Duke Nukem 3D. Thanks to all of them. See our homepage for more infos. This Map was designed by Ricky Pierrot.

Addtional Credits: 3D Realms, The guys from 3DPortal

Description           : This is going straight to Hell.
                     
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* Play Information *

Episode and Level #    : The NIB-files can be used as modules, depending on your version of Duke 3D. This map uses the NiB.artwork.


Single Player          : Yes
DukeMatch 2-8 Player   : No.
Cooperative 2-8 Player : No.
Difficulty Settings    : Yes
Plutonium Pak Required : No
New Art                : Yes
New Music              : Yes
New Sound Effects      : Yes
New .CON Files         : No, only for mac
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD, DukeEdit 
Art Editor(s) Used     : TileArt, Photoshop, DPaint
Construction Time      : Alot and still going.
Known Bugs             : None.

* Where to get this MAP file *

File location          : 			 Htpp://www.Dukeworld.com

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*Important Information*

Installation           : 
Simply copy the files into the directory where your duke files (e. g. the Duke3D.GRP) are. Duke 3D will automatically load the new stuff the next time you play. Start Episode 2 to play UNHOLY or open the UNHOLY.MAP as a Usermap.

Important Notes        : Do not use this map as a base to build a new new one, although you are allowed to take it apart to see how its done. Feel encouraged to use the artwork in a new map, but please let us know first before you publish the files. Send an e-mail to xxxzoo@geocities.com for more information on how to use the .art-files in your map.

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